<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
                    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
    
    <Style x:Key="TextBlockGameScore" TargetType="TextBlock" BasedOn="{StaticResource BaseTextBlockStyle}">
        <Style.Triggers>
            <Trigger Property="Tag" Value="{x:Static ScoreRating.Positive}">
                <Setter Property="Foreground" Value="{DynamicResource PositiveRatingBrush}" />
            </Trigger>
            <Trigger Property="Tag" Value="{x:Static ScoreRating.Negative}">
                <Setter Property="Foreground" Value="{DynamicResource NegativeRatingBrush}" />
            </Trigger>
            <Trigger Property="Tag" Value="{x:Static ScoreRating.Mixed}">
                <Setter Property="Foreground" Value="{DynamicResource MixedRatingBrush}" />
            </Trigger>
        </Style.Triggers>
    </Style>
</ResourceDictionary>