Operating system: Windows
Publisher: Firelight Technologies Pty Ltd
Antivirus check: VirusTotal report
FMOD Studio Software
FMOD Studio is a powerful and versatile sound authoring tool that allows sound designers to create immersive audio experiences for interactive media, such as video games, virtual reality, simulations, and other applications. It is developed by Firelight Technologies and works together with the FMOD Engine, the runtime library that plays the authored sounds inside the finished game.
FMOD Studio is a sound design and mixing environment built around events, a mixer and game parameters rather than linear songs, so the audio can react to what happens in the game. It provides tools for sound design, composition, and mixing, as well as tools to manage and create immersive 3D soundscapes. The tool is free to download and free for non-commercial projects; commercial titles need an FMOD licence based on the project budget.
FMOD Studio provides a powerful and intuitive interface for creating and managing complex audio content for video games and other applications.
Features
FMOD Studio includes the tools that sound designers and audio programmers need for adaptive game audio. Here are some of the highlights:
- Multi-Track Editing: Arrange sounds on the multi-track timeline of each event, much like in a digital audio workstation.
- Automation: Automate parameters and effects for precise control over sound design.
- Reverb and Delay Effects: Add built-in reverb, delay and other DSP effects to tracks, buses and events.
- 3D Audio: Create realistic 3D sounds for virtual reality, video games and other applications.
- Filtering and EQ: Shape and filter sound with built-in EQ, low-pass and high-pass effects.
- Instruments and Modulators: Use single, multi and scatterer instruments with random, envelope and LFO modulators.
- Event-Based System: Create complex multi-track soundscapes with the event-based system.
- Timeline and Parameters: Drive music and sound changes with markers, loop regions and game parameters.
- Live Update: Connect to the running game and hear changes to events and the mix instantly.
- Profiler: Record sessions from the running game to find voice, CPU and memory problems.
- Cross-Platform Output: The authoring tool runs on Windows and macOS and builds banks for PC, mobile and console platforms.
- Scripting: Automate repetitive tasks in the authoring tool with the built-in JavaScript scripting API.
- Audio Effects: Manipulate sound with a range of built-in effects including reverb, delay, EQ and more.
- Mixer: Route events through group buses, return buses and VCAs, and use snapshots and side-chaining.
- Audio Compression: Choose encoding formats and quality per platform to save memory and bandwidth.
- Game Engine Integration: Load the built banks through the FMOD API or the official Unity and Unreal Engine integrations.