Physics Body Editor
Introduction
The
Physics Body Editor is a comprehensive software package for creating and editing physics-based objects. Using the Physics Body Editor, users can easily create any type of physical object from a variety of shapes, materials and properties. These objects can be manipulated, animated, simulated and tested in a 3D environment. The Physics Body Editor also provides the tools to create realistic and accurate physics-based simulations.
The Physics Body Editor allows users to easily and accurately define physical properties of game objects.
Features:
The Physics Body Editor offers an extensive range of features to create and edit physics-based objects.
• Create and edit 3D objects from a variety of shapes, materials and properties.
• Generate realistic and accurate physics-based simulations.
• Manipulate and animate objects in a 3D environment.
• Test and verify the accuracy of physical simulations.
• Easily control object properties including mass, inertia, friction, restitution and more.
• Create objects with custom shapes and properties.
• Apply forces, torques and collisions to objects.
• Incorporate user-defined equations and functions.
• Export objects and simulations to a variety of formats.
• Powerful library of pre-made objects.
• Graphical user interface with intuitive controls.
• Comprehensive help documentation and tutorials.
Conclusion
The Physics Body Editor is a powerful and versatile software package for creating and editing physics-based objects and simulations. With its intuitive user interface and comprehensive feature set, the Physics Body Editor enables users to quickly and easily create realistic and accurate physics-based simulations.