by DanKeys

CrazyBump creates displacement, normal and even fake occlusion maps from 2D images

Operating system: Windows

Publisher: DanKeys

Antivirus check: passed

Last revision: Last week

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CrazyBump is a very convenient and easy to use program for creating various texture maps. The program will be useful for 3D modelers or artists, people working with computer graphics, game creators and, above all, those who work with the creation of various textures and materials.

The program can generate the following maps from images or photos:

normal map - normal maps that allow to simulate irregularities on the texture surface;

displacement map - displacement maps that change the detail of the mesh they overlap, creating 3D relief;

occlusion map - maps that allow you to create highly detailed relief textures are more advanced technology parallax mapping;

specular map - a map of mirrors or glare, creates a glossy and glare effect on the surface;

diffuse map - a map to create the main diffuse texture of the object, the main color of the object.

The program has a built-in preview renderer that allows you to see how the texture with a particular map will look like in real time. It is possible to choose a model to demonstrate: ball, cube, vertical and horizontal cylinders, as well as download your own model in OBJ, ASE, ASK and X format.

CrazyBump has a nice modern interface and is very easy to learn.

- extremely simple user interface;

- the ability to create three-dimensional maps in different modes;

- availability of sliders for more detailed configuration of projects;

- batch processing of images;

- distribution free of charge.

If everything said was true this is exciting to me. 3d rendering is difficult and usually takes up lots of operating time to render, this software seems to have none of the drawbacks.
PRetty easy to use texture map editor. IF you make maps in Source engine, goldsource, Unreal Engine, Unity or others, this might be a useful utility to you. You can quickly modify and edit a variety of texture types. Other software can be used to convert texture maps into usable forms for various PC games. Overall a good bit of software for indie game devs with some modern features.
The mixing and filters are amazing and it saves more time than other software available in the market. You can save the files in minutes.
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