Irrlicht Engine

by Christian Stehno

Irrlicht is an open source 3D engine that can be used to create high-end 3D games, applications, and virtual reality experiences.

Operating system: Windows

Publisher: Christian Stehno

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Irrlicht Engine

The Irrlicht Engine is an open source 3D graphics engine written in C++. It is designed to be cross-platform, extensible, and easy to use. The Irrlicht Engine is used in a variety of applications, including game development, visualization, augmented reality, virtual reality, and more.

Irrlicht Engine provides an easy-to-use application programming interface (API) for developing 3D graphics applications.
Features:

The Irrlicht Engine offers a range of features for developers to create 3D applications.

Platforms: The Irrlicht Engine is designed to be cross-platform, supporting Windows, Mac, Linux, and mobile platforms.

Graphics: The Irrlicht Engine uses OpenGL as its default graphics backend, with additional support for Direct3D and other graphics APIs. It supports a range of features including high dynamic range (HDR) rendering, instanced rendering, and deferred shading.

Physics: The Irrlicht Engine supports physics simulation using the Bullet physics engine.

Input: The Irrlicht Engine supports a range of input devices such as joysticks, gamepads, and keyboards.

Audio: The Irrlicht Engine supports audio playback and recording, as well as 3D positional audio.

Scripting: The Irrlicht Engine supports scripting languages such as AngelScript, Lua, and Squirrel.

Networking: The Irrlicht Engine supports client/server networking, allowing applications to communicate over a network.

Scriptable GUI: The Irrlicht Engine includes an integrated scriptable GUI system.

Shaders: The Irrlicht Engine supports a wide range of shader languages including GLSL, HLSL, and Cg.

Animation: The Irrlicht Engine supports skeletal animation and vertex animation.

Rendering: The Irrlicht Engine supports a range of advanced rendering techniques such as environment mapping, bump mapping, parallax mapping, and more.

Debugging: The Irrlicht Engine includes an integrated debugging system for tracking performance and finding errors.

Extensibility: The Irrlicht Engine can be extended with plugins and additional libraries.

Tools: The Irrlicht Engine includes a range of tools for developing and debugging applications.

Documentation: The Irrlicht Engine includes detailed documentation and tutorials.

Support: The Irrlicht Engine is actively supported by the community and the developers.
The Irrlicht Engine is a high performance open source 3D Graphics Engine written in C++. It can be used for the development of 2D and 3D applications and games.

System requirements:

• Windows, Linux, or Mac OS X operating system
• 64-bit processor
• 2 GB of RAM
• OpenGL 3.2 compatible video card with at least 512 MB of video memory
• C++14 compatible compiler (Visual Studio 2015+, Clang, GCC, etc.)
• DirectX 9.0c Runtime (if using Windows)
• SDL2 library (if using Windows)
• OpenAL library (if using Windows)
• CMake build system
• Optional: FMOD, OpenAL Soft, PhysX, Bullet Physics, and/or Mono for .NET support

PROS
Open-source and free for commercial use.
Supports a wide variety of formats.
Direct access to scene graph and data structure.

CONS
Lacks modern features compared to other game engines.
Unintuitive and outdated user interface.
Poorly maintained with limited community and support.
image/svg+xmlBotttsPablo Stanleyhttps://bottts.com/Florian Körner Aiden E.
Irrlicht Engine is an open source 3D engine and it offers a great range of features. It is easy to learn and use for beginners, and the tutorials are very helpful. The engine is very well documented and there are many useful examples that are useful for understanding the engine and developing games. The library also provides a lot of support for a wide range of platforms and tools. The performance is impressive and the engine works smoothly on all platforms. The engine is highly optimized and the graphics look great. The engine is also very stable and reliable.
image/svg+xmlBotttsPablo Stanleyhttps://bottts.com/Florian Körner Brodie X********s
Irrlicht Engine is an easy to use, powerful 3D engine for creating graphical applications. It has a wide range of features and is well documented. The performance of the engine is quite good and it's cross-platform compatibility is a great advantage. I found it to be well suited for many different types of applications.
image/svg+xmlBotttsPablo Stanleyhttps://bottts.com/Florian Körner Euan Shelgren
Irrlicht Engine is an open-source 3D game engine that provides advanced rendering capabilities and supports multiple platforms. Its features include support for various file formats, dynamic lighting, physics simulation, and real-time shadow mapping. It also offers a user-friendly interface and easy-to-use API for developers. Additionally, it supports multiple programming languages including C++, C#, and Python. Overall, Irrlicht Engine is a powerful tool for game developers looking to create high-quality 3D games.
image/svg+xmlBotttsPablo Stanleyhttps://bottts.com/Florian Körner Ben
Great for creating 3D and 2D games.
image/svg+xmlBotttsPablo Stanleyhttps://bottts.com/Florian Körner Ben
Versatile, lightweight, user-friendly, robust, customizable.
Daniel
This is a 3D open-source graphics engine written in C++. It is designed to be cross-platform, extensible, and easy to use. The software is used in many applications, including game development, visualization, augmented reality, virtual reality, and many others. It offers a range of features for developers who want to create 3D applications. It uses OpenGL as the default graphics backend, with additional support for Direct3D and other graphics APIs. The tool covers a range of features, including high dynamic range rendering (HDR), instanced rendering, and deferred shading. Moreover, it includes a built-in scriptable GUI system and a range of tools for developing and debugging applications.
Julian
Free and easy game engine for beginners, tons of features.
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